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Old Nov 23, 2007, 11:17 PM // 23:17   #301
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If the monks dead spikes are useless. The only thing you need to spike is the monk of a mob. And even then the spikes are pretty mediocre by pvp standards.
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Old Nov 23, 2007, 11:56 PM // 23:56   #302
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Quote:
Originally Posted by Zinger314
The irony is that only one of those skills, Mantra of Recovery, is exclusive to the primary Mesmer. Ether Nightmare and Cry of Pain can be used by secondary Mesmers with the same effectiveness. The PvE-Only skills can be used by anyone.

And since Mantra of Recovery has been nerfed to 33%, it isn't that great to warrant a primary Mesmer. You might as well run the same skill bar with a Necromancer except with 16 Soul Reaping and Reaper's Mark as the Elite for Energy Management.
There are some that want to see Reaper Mark toned down somewhat and you know who they are.
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Old Nov 24, 2007, 12:01 AM // 00:01   #303
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I think the biggest problem w/ Mesmers in PvE is that you encounter enemies that use monster skills which are not as easily interrupted, don't trigger the various hexes you can apply, don't need to deal w/ energy pools, or just can't be stolen/disabled in the same way as normal skills/spells can be.

I like my mesmer, but it is often hard to be fast enough to interrupt the key spells/skills in large fights, and my damage is not going to be as consistent as an ele's
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Old Nov 24, 2007, 12:45 AM // 00:45   #304
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It's been said that if mesmers originally got Spiteful Spirit as an elite supplement to Empathy, things would be very different for how people see mesmers in PvE.
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Old Nov 24, 2007, 05:30 AM // 05:30   #305
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Originally Posted by Redfeather1975
It's been said that if mesmers originally got Spiteful Spirit as an elite supplement to Empathy, things would be very different for how people see mesmers in PvE.
Indeed, it would've made them a farming candidate if not anything else.
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